About This Game Grim fantasy combined with thunderous naval combat in a vibrant, monster-saturated world! Captain an Orc, Dwarf or Human warship and sail the turbulent Abyssal Ocean to play online multiplayer, in free-for-all or fleet based matches.The goal is to: Plunder as much gold as possible while outwitting and outgunning all others and be the last ship sailing.Be ruthless! Sink other players ships, take their loot and collect their bounty!Be greedy! Maps are littered with floating treasure chests and ships loaded with gold.Be cunning! As the match progresses hungry sea monsters become more aggressive and encroach the safe waters ships can sail in. Ships sailing in 'Dead Waters' for too long end up as monster chow!Be unsinkable! At the end of a match ships can be upgraded and customized with captains, cannons, armor, mates and more!BOMBASTIC BROADSIDES!Cannons are the heart of combat in Maelstrom. Cannonballs are physics controlled, with a significant firing arc and hang time, meaning prediction and good aim are necessary to deal damage effectively. On the receiving end, players with good reactions and anticipation coupled with a nimble ship can dodge incoming fire.WARSHIPS WIN WITH WITS Enemy ships can be rammed, grappled and boarded! A clever captain at sea will become a wealthy captain on land. Skillfully maneuver yourself through the swelling sea and prepare your ship for ramming. The faster the ship is moving the more devastating the collision will be on impact!Looking for a friendlier approach? Hold both ships in place while crews fight it out. Grapples will be cut eventually, so boarding actions only last a short time. If one crew manages to kill all of the opposing crew, they will set fire to the enemy ship, sending it to the depths!ARMOR, AMMO AND POSITIONAL DAMAGEEach ship has armor on all four sides. The armor sections serve as additional defense toward damage to that side and must be destroyed before the ship's hull can be damaged. Maneuvering to keep your armor between you and your enemy is vital to staying afloat - and seeking the enemy's damaged sides will make you much more lethal in combat!Every cannon has access to three kinds of ammunition and can swap during combat to suit the situation. Ammo is unlimited. Iron shot blasts chunks out of ship armor and hull. Chain shot is used to shred enemy sails and cripple a ship’s speed. Grapeshot slaughters enemy crew and makes ships easier to board.LURKING THE DEEPLike the ocean they reside in, sea monsters are titanic forces of nature. They stalk unwary captains and can devour a ship whole. Like this Murkwater Thrasher.Each ship in Maelstrom is a character with a colorful history and unique weaponry as well as strengths and weaknesses such as speed, firepower, crew, and toughness. There are many unique ships available for players to unlock and explore.ASHBORNE, HUMAN FRIGATE Ashborne has incredibly punishing broadsides and wields spell-infused incendiary ammo, unique to her, which ignites enemy ships!HUMANSThe well designed ships of mankind's Phoenix Empire are the fastest afloat. Each ship is armed with a large number of the most modern cannons available, giving them unmatched range and broadside firepower. Great speed Powerful broadsides Great rangeORCSThe shark-driven ships of the orcs are incredibly maneuverable, and have a large number of forward-facing cannons making them deadly on the pursuit. The orcs themselves are ferocious fighters, unmatched in combat during boarding actions. Lethal boarding Great ramming Formidable agilityDWARVESDwarves disdain brittle wood and flimsy sail, instead forging steel armored steamships. Dwarven ships can withstand far more punishment than the ships of other races and are armed with massive giant cannons on all sides. Though not the most nimble, all Dwarf ships can switch gears and sail in reverse. Tough armor Omnidirectional cannons Ships can reverseNo additional purchases are needed to enjoy the game to the fullest extent. In other words there are no loot boxes, microtransactions, or anything of the sort. Future content will be added in optional DLC packs or released to the community free of charge. Our goal is to keep the game healthy and the community satisfied.We promise to get Maelstrom into your hands in a fully playable and fun state and to keep the game healthy; to provide transparency and insight into decisions made about Maelstrom at all levels both vast and granular. To listen and react to what the players want.. Most importantly, to honor the faith and trust you've placed in us by purchasing the game. Sink ya soon! 7aa9394dea Title: MaelstromGenre: Action, Indie, Massively Multiplayer, Simulation, Strategy, Early AccessDeveloper:Gunpowder Games, LLCPublisher:Gunpowder Games, LLCRelease Date: 11 Apr, 2018 Maelstrom Ativador Download [serial Number] maelstrom kitchens. maelstrom tracker addon. maelstrom 21 subwoofer. maelstrom pirates of the caribbean. maelstrom the odyssey of waterworld. maelstrom collaborative arts. maelstrom x7 flashlight. maelstrom daggers. maelstrom eso. maelstrom browser free download. maelstrom kitchens lancaster. maelstrom download. maelstrom lieutenant coat. maelstrom weapon addon 3.3.5. maelstrom def. maelstrom game android. maelstrom 240t am4. maelstrom quest eso. maelstrom round 8. maelstrom prison. maelstrom portable. maelstrom snap dragon. maelstrom arena final boss guide Development Update: Stats and Mates: This week we’ll be discussing some adjustments to stats we will be making.General Changes. Into the Maelstrom! We are live!: The Abyssal Ocean is open to bold captains who have what it takes to brave the monsters and perils in search of loot! You can also sail beneath the stars in a newly released nighttime map!https://youtu.be/TDI7eihcgvg For this Early Access release we already have nine unique ships to choose from, each with strengths, weaknesses and a special passive ability, captains from all three races with powerful signature moves, and loads of crew members offering subtle bonuses.The battlegrounds are two large maps with a range of features from fog banks, currents and monsters to the titular maelstroms!Fight to win gold and prestige, upgrade and customize your ship, and draw in new crew and captains as your infamy grows!You can read more about our plans for development through Early Access on our roadmap. We also have exciting plans to pick up where our Kickstarter left off with some player number stretch goals, which you can read about here.The world is yours for the taking… if you can avoid ending up as fish food!. August 14th Patch - Emergent Gameplay and Dead Waters Update: NOTE: All loadouts have been reset due to some data updates we needed to do for future systems. You have not lost any mates/captains, but you will need to re-assign them.BUGS- Fixed a bug where Fog would cause screen flickering in some situations- Fixed a bug where the game crashing or erroring during the End Game screen would cause the player to not get the gold from the match- Fixed an issue with some effects on an enemy ship would appear to the player even if that ship was not visible- Fixed an issue with the tutorial where the maelstrom would sometimes be invisible- Improved armor quadrant calculations that could cause ramming to register on the wrong quadrantsGENERAL- All maps now have multiple Maelstroms locations that are populated randomly- Fog volumes have multiple spawn locations that are populated randomly- Currents are now randomized in direction- Improved current visuals- Reworked Dead Waters system completely for consistency and balance- Dead Waters is now circular and closes in a circular manner- Dead Waters display on the minimap updated to increase clarity- Added underwater ambient creatures on the Vaults- Minimap updates to various maps- Lighting updates to various maps- Brinemaw has additional behaviors and animations including the ability to pick up ships and eat them- Bots' AI have been further improved and should grab pickups with better consistency, as well as gained the ability to actively avoid Dead Waters- Murkwater Thrashers now have an audio cue when they are nearbyMATES- Bosun 1: Hull and Armor Resist range increased to 15-25% from 5-15%- Bosun 2: Critical Resistance range increased to 5-20% from 1-15%, Ramming Resistance range increased to 15-30% from 5-15%- Master Gunner 1: Max Firing Delay range increased to 0.2-0.35s from 0.1-0.25s- Master Gunner 2: Firing Accuracy range increased to 0.3-0.45 from 0.1-0.25- Cook 2: Combat Flag Duration range increased to 40-55% reduction from 10-20% reduction. Development Update: Quests and Medals: This week we’ll talk about Quests and Medals.But first, some answers to questions we had on last week's update!Will mates still have random names?. Development Update: Quests and Medals: This week we’ll talk about Quests and Medals.But first, some answers to questions we had on last week's update!Will mates still have random names?. Early Access in April!: We have set a date for Maelstrom’s Early Access release! The plan is to release next month, in April. The trailer below shows what you can expect!https://youtu.be/QbAvF_ZWWCk Make sure to add the game to your wishlist and if you would like to give us extra support you can back our new Kickstarter campaign! We promised backers of our last Kickstarter that we would return, and so we have. In addition to a discount, backers will be able to join beta tests to be held each weekend until launch and enjoy other rewards from ship skins to artwork. When you back us on Kickstarter, you will receive a Steam key for the beta. Then you just need to check our playtest schedule below and dive in on those dates between 9 a.m. and 3 p.m. PST:March 10March 17March 24 Why are we holding this Kickstarter when we already have plans for an EA release?First, as we said above we promised that we would hold another Kickstarter campaign. Second, we want to have Maelstrom launch in the best shape possible, and with a live community from the very start. Internal beta testing can never be as quite as complete as letting regular players try things out, and we wanted to let dedicated fans help us make the game as good as it can be.If you want to know more about Maelstrom and our launch plans, you can check out our FAQ, as well as the roadmap here below:We’re excited for launch day, and we hope you are too!. Maelstrom launches April 11th!: It’s almost time to take to seas of Abyssal Ocean in search of plunder! Thanks to our amazing community our Kickstarter was 160% funded, and we can announce that Maelstrom will be released on Early Access this April 11!We are also grateful for the fantastic feedback we’ve had from the Kickstarter backers who joined our beta tests, and that feedback alongside the technical information we collected is going to be a big help in making sure things go smoothly at launch. Of course you can never predict everything, but we’ve taken several steps based on data from the beta tests (including bringing a new server online) to get things well prepared.Have a Happy Easter everyone, and we look forward to sailing with you (or trading cannonballs, as the case may be) on launch day!. May 14th Patch: New Gunpowder Currency!: You have been asking for something to do with your extra mates, and we have delivered.We have introduced a brand new currency type called Gunpowder which can be obtained by dismissing crew. Expect the interface/flow for all this stuff to be improved in the future, but we wanted to get this feature out as soon as possible for all you hoarders out there :)For the time being, the only use for Gunpowder is to purchase a new random mate, but expect this currency to be used in other systems as they come online.This patch also introduces several noteworthy bug fixes, including: Ship loadouts not saving in some cases Certain Settings such as resolution not saving Addressed some ramming inconsistenciesLastly, the patch also adjusts a number of parameters on the ships, including nerfing Tidebreaker, Thunderhead and Ashborne, while buffing the Orc ships as well as Fury's Hold (the latter of which may have been overtuned, we're monitoring it closely).View the full patchnotes in-game or on the forums here.. Mate Choices: We have introduced a couple of changes to improve your mate earning experience, including an all new feature!First, we adjusted the rewards for playing a game so that Ranks 4 to 6 will also earn a mate.Second, when you earn a mate, you will now get a choice of 3 mates from which you can select one.What do you think of these features?Feel free to leave a note here, or join the discussion on our forums.. Into the Maelstrom! We are live!: The Abyssal Ocean is open to bold captains who have what it takes to brave the monsters and perils in search of loot! You can also sail beneath the stars in a newly released nighttime map!https://youtu.be/TDI7eihcgvg For this Early Access release we already have nine unique ships to choose from, each with strengths, weaknesses and a special passive ability, captains from all three races with powerful signature moves, and loads of crew members offering subtle bonuses.The battlegrounds are two large maps with a range of features from fog banks, currents and monsters to the titular maelstroms!Fight to win gold and prestige, upgrade and customize your ship, and draw in new crew and captains as your infamy grows!You can read more about our plans for development through Early Access on our roadmap. We also have exciting plans to pick up where our Kickstarter left off with some player number stretch goals, which you can read about here.The world is yours for the taking… if you can avoid ending up as fish food!
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